Christopher Connelly

Christopher Connelly

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Sr. UX Designer
Texas, United States

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Résumé


Jobs verified_user 0% verified
  • Huntress
    UX Designer
    Huntress
    Apr 2021 - Jul 2022 (1 year 4 months)
  • Huntress
    Senior UX Designer
    Huntress
    Apr 2021 - Jul 2025 (4 years 4 months)
    ● As one of the first 90 company hires, (and first UX hire), I drove UX refinements in escalation workflows, threat detection, and account management tools which resulted in reduced friction, minimized user errors, and boosted CSAT. Solutions were informed by principles like Jakob’s Law, Gestalt groupings, and usability heuristics. ● Led a Tailwind‑based design system roll‑out across UI/UX teams; adoption reached 100% in six months, powering 50+ components and reducing engineering delivery time by ~50%. ● Contributed production-ready Tailwind CSS via GitHub commits for component styling while maintaining alignment with engineering through Lookbook-based documentation of the design system. ● Spearheaded Product-Lead Growth’s Trial Summary R
  • F
    Senior Product Designer
    Flats or Spikes
    Jul 2020 - Apr 2021 (10 months)
    ● Created a robust design system from scratch for our MVP app; including typography, brand iconography, all mobile styled-components used by React Native, and more. ● Drafted hundreds of mockups across low- to high-fidelity ensuring consistent styling and adherence to Material Design, HIG, and accessibility best practices. ● Conducted early usability discussions with end users to identify true customer behavior and needs, translating these into precise user personas and journeys. ● Co-led small team of graphic designers tasked with day-to-day asset creation.
  • Topgolf
    User Experience Designer
    Topgolf
    Feb 2020 - Apr 2020 (3 months)
    ● Researched, designed, and facilitated development of an entirely new guest experience within game management kiosks to be deployed at venues worldwide. ● Designed and created a functional prototype of an internal venue control portal; overcoming the challenge of meeting the needs of customers and Topgolf stakeholders equally. ● Drafted and conducted thorough usability studies for the game management kiosk prototype. ● Helped maintain and contribute assets to the department’s style guide.
  • R
    UX Developer
    RMG Networks
    May 2018 - Feb 2020 (1 year 10 months)
    ● Overhauled customer-facing iOS app UX/UI to earn its first 40k user contract. ● Introduced new aesthetic and intuitive UX/UI for entire SaaS CMS platform now used by several Fortune 100 companies. ● Produced high-caliber art assets, micro animations, and UX design systems. ● Led projects and feature designs spanning topics from: machine learning with camera analytics, to audience-specific omni-channel content synchronization.
  • P
    Entrepreneurial Projects
    Private Enterprise
    Jan 2013 - May 2018 (5 years 5 months)
    ● See iOS app - Built a mobile app for professional photographers to generate passive income by automatically offering personalized drop-shipped photo prints to their clients. ● CryptoClaw - Designed and built a real claw machine that is remotely playable through cryptocurrency payments. ● FrameFlow - Self-initiated experimental plugin for slideshow-style frame navigation in Figma.
Education verified_user 0% verified
  • San Jose State University
    Bachelor of Arts (B.A, Chemistry
    San Jose State University
    Jan 2010 - Dec 2012 (3 years)
Projects (professional or personal) verified_user 0% verified
  • A
    American Chemical Society - Anaheim National Meeting and Expo 2011
    Jun 2011 - Sep 2011 (4 months)
    Led research team to conduct 'Green Chemistry' experiment to optimize the synthesization of bioethanol from wild mustard- a pervasive, native California plant.