C

Carmen Moreno

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Colombia

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Résumé


Jobs verified_user 0% verified
  • Teravision Games
    UI/UX Designer
    Teravision Games
    Jan 2025 - Current (1 year 10 months)
    • Designed player-facing UI systems for 5 shipped Fortnite experiences developed in UEFN, including HUDs, menus, gameplay interfaces, and interactive elements. I contributed for IPs like D&D and The Walking Dead Universe
    • Created wireframes, user flows, prototypes, and high-fidelity UI assets aligned with gameplay requirements and technical constraints, establishing and improving UI workflows within the studio.
    • Iterated interfaces through playtesting and stakeholder feedback, improving player comprehension, navigation, and overall user experience. Reaching over 5000 monthly concurrent players.
  • Life is the Game
    Digital Artist / UI-UX Designer
    Life is the Game
    Mar 2023 - Dec 2024 (1 year 10 months)
    • Designed UI concepts, wireframes, and user experiences for 7 mobile game projects for global companies as Transperfect and la Banca de Quinielas de Montevideo.
    • Created and iterated high-fidelity visual assets using Figma and Photoshop optimized and delivered to the development team.
    • Collaborated directly with stakeholders offering specialized consultancy services to align gameplay, business goals, and user experience. Reducing development cycles by making the user experience user flows more efficient
  • Timba Games
    2D Artist
    Timba Games
    Mar 2022 - Nov 2022 (9 months)
    • Created game-ready 2D assets for 7 PC and mobile game productions made in Unity. Including projects like Instinct, developed for Reload Games and Tower Tycoon, developed for Wazuzu.
    • Designed visual assets that contributed to LiveOps campaigns, presentations, game pitches, and marketing materials.
    • Worked within Agile development teams to deliver content aligned with sprint goals and project milestones. Supporting multiple game initiatives simultaneously.
  • Shift Active
    UI/UX Designer
    Shift Active
    Jun 2021 - Dec 2021 (7 months)
    • Designed interfaces for 4 mobile applications and 2 web platforms for clients like Enel Colombia and Fundación Corona.
    • Created user journeys, wireframes, prototypes, and high-fidelity visual designs. Improving usability and navigation across multiple client-facing products.
    • Followed the guidelines and content restrictions adapting user flows for experiences with presence in more than 10 countries.
Education verified_user 0% verified
  • IDEA Academy Rome
    Master in Visual Development
    IDEA Academy Rome
    Jan 2023 - Jan 2024 (1 year 1 month)
    Specialization in visual development for entertainment and interactive media.
  • Universidad Jorge Tadeo Lozano
    Bachelor's Degree in Interaction Design
    Universidad Jorge Tadeo Lozano
    Jan 2016 - Jan 2020 (4 years 1 month)
    UX/UI Design, Interaction Design, Human-Centered Design and Digital Product Development
Projects (professional or personal) verified_user 0% verified
  • Teravision Games
    Raptor Heist: A Havoc Hotel Roguelike
    Teravision Games
    Jan 2025
    Stores, HUD and Rewards Screen UI Visual Design and HUD usability improvements, UMGs
  • Teravision Games
    DnD Zombie Dragon Adventure
    Teravision Games
    Jan 2025
    HUD, Menus, Stores and Micro Interactions screens UI visual design and UX improvements, Player onboarding, Design system, Systems Documentation, UMGs
  • Teravision Games
    Courtyard King: The Walking Dead Universe
    Teravision Games
    Jan 2025
    HUD, Stores and Rewards Screen UI Visual Design