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Gabriel Sauvage
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Gabriel Sauvage
Gabriel Sauvage
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Creative Director / Audio Director at DISTANT SHORE
Angoulême, Nouvelle-Aquitaine, France
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Let Gabriel know you may consider working together in the future.
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Game Director, Sound Designer, Composer
Working on "Distant Shore: BRETAGNE", the first game of a new IP developped by DISTANT SHORE, a french indie game studio.
Timeline
work
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Résumé
Jobs
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CEO / Creative Director / Audio Director / Level Designer
DISTANT SHORE
Jan 2023 -
Current
(3 years 10 months)
- Creative Direction, supervising +8 people remotely
- Level Design, Game Design
- Wwise Implementation, Recording, Sound Design, Music Composition, Interactive Music
Sound Designer
Arturia
May 2026 - Jun 2026
(2 months)
- Designed +20 presets for an unnanounced 2026 Arturia release
- Gave technical feedback regarding bugs and user experience
Sound Designer
Atelier QDB
Sep 2025 - Nov 2025
(3 months)
Designed and implemented sound effects for the indie game "Tokens"
Sound Designer
Arturia
Aug 2025 - Sep 2025
(2 months)
Created 30 presets for the new Pigment 7 update.
Sound Designer
Arturia
Feb 2025 - Mar 2025
(2 months)
I designed 40 presets for V-Collection 11 (25 Arturia SEM, 15 "Generation Supersaw" pack), 30 of them were kept for release.
I also produced two demo tracks ; "Broken Cities" for the SEM, which was featured on the presentation video of the said synth ;
https://www.youtube.com/watch?v=EG1MI73GUq8
And finally I also produced another demo track called "Trance Reborn" for the "Generation Supersaw" trance inspired preset pack.
Listen to "Broken Cities" on Arturia's webpage (bottom) :
Arturia - Sound Designer
Arturia
Oct 2024 - Nov 2024
(2 months)
Created 16 presets for the Pigments 6 update, as well as Factory Samples for their granular library.
Sound Designer
Cujo Sound
Apr 2023 - Sep 2023
(6 months)
Worked on PAX DEI
Designed rain & wind ambiances
Conceived a field recording rain device for immersive rain recordings
Recorded NPC barks
Designed Monster voices
E
Sound Designer / Music Designer
ETDesign
Jul 2020 - Jul 2021
(1 year 1 month)
Realization of the audio direction, implementation, interactive music design, sound effects, music composition.
Freelance Sound Designer
freelance
Jun 2020 - Jul 2020
(2 months)
Designed cartoon sounds and light music for the indie game "Cheat or Die". Check it out there:
https://store.steampowered.com/app/1381280/Cheat_or_Die/
Internship Post-Production / Recording
La Marque Rose
Mar 2019 - May 2019
(3 months)
Freelance Composer
Brume
Jun 2018 - Jul 2020
(2 years 2 months)
Realization of the musical direction for the Brume project, a sci-fi light novel/anime.
Sound Designer / Composer
Lab Venture Games
Jul 2017 - Dec 2017
(6 months)
Réalisation d'une bande originale de 30 minutes + banque de son pour le jeu Identify Instance
Education
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Master 2 (M2, Son
Conservatoire National des Arts et Métiers CNAM
Jan 2021 - Jan 2023
(2 years 1 month)
UFR Ingémédia Nouvelles Technologies du Son, Audiovisuel
Université de Toulon
Jan 2020 - Jan 2021
(1 year 1 month)
Bachelor, Jeu Vidéo
IIM Digital School
Jan 2016 - Jan 2019
(3 years 1 month)
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