Karim Zaghloul

Karim Zaghloul

About

Detail

CPO & Co-Founder
Berlin, Germany

Timeline


work
Job
school
Education

Résumé


Jobs verified_user 0% verified
  • Z
    Founder, Investor & Advisor
    Zynk AI
    Jul 2024 - Current (2 years 2 months)
  • WeekOne
    Advisory Board Member
    WeekOne
    Jul 2024 - Current (2 years 2 months)
    WeekOne unlocks new hires' productivity with AI-powered onboarding.
  • WorkMotion
    CPO & Co-Founder
    WorkMotion
    Jan 2021 - Current (5 years 8 months)
    The Great Reshuffle is reshaping the HR market: Instead of talent applying to companies, companies apply to talents. For the up-and-coming generation, “Life is too short to work on something they don’t love”. Especially enterprise companies with big infrastructures in the hidden can’t adjust quick enough. Companies, who get this, on the other hand, have no issues getting top-notch talent. A major leverage here can be global employment opportunities. When work is separated from a certain space or location, you will attract top talent from all over the world. Now you got an idea of why I co-founded WorkMotion back in 2020 and became the architect of our software. We’re already trusted by companies like Homeday, Uberall, Emma, HelloFres
  • GetHalal
    Founding Investor, Board Member & Advisor
    GetHalal
    May 2020 - Current (6 years 4 months)
    GetHalal is disruption the grocery delivery industry in Germany
  • Flightright
    Chief Product Officer
    Flightright
    Sep 2017 - Oct 2020 (3 years 2 months)
  • LYKE  Global Mobile Marketplace Services
    Chief Product Officer
    LYKE Global Mobile Marketplace Services
    Apr 2017 - Sep 2017 (6 months)
    Management: - Creation and management of short, mid, and long term goals and objectives. - Leading the Berlin tech office to create an outstanding product. - Setting up company vision with C-levels and ensuring clear communication to the team. - Building up team motivation and setting up company culture. Product: - Setting up the product roadmap with the product team to align with company set goals. - Prioritization and handling of feature requests from the different department, Operations, Marketing and Merchandising teams. - Features design, prioritization and analysis. - Conducting and setting up a/b tests. - Analyzing competitors and defining market trends. HR: - Conducting employee reviews and frequent 1on1s - Setting up employees futu
  • Hardscore Games
    Director Of Products
    Hardscore Games
    Sep 2015 - Apr 2017 (1 year 8 months)
    -Leading the product team to build up a Strategy-RPG game Star Squad -Handling Publishers relations and communication -Set product strategy, monitoring product schedule & prioritizing backlog to meet KPI targets & -deadlines. -Directing company vision for new titles and trends through market research and analysis. -Creating engaging and highly monetizable offers & designs. -Driving successful trends in monetization & retention features into production. -Optimizing game economy balancing. -KPI analysis to identify & implement new design features & product improvements -Performing A/B tests for KPIs improvement.
  • Chimera Entertainment GmbH
    Product & Monetization Manager
    Chimera Entertainment GmbH
    Nov 2014 - Sep 2015 (11 months)
    -Managing Angry Birds evolution -Find biggest trends for the gaming industry -Creating retention & monetization structure for 2 products, Angry Birds Evolution & Sacred Legends -Spreading the monetization culture in creating games across the company -Identifying market trends through competitors’ analysis and market research and driving opportunity games into production strategy pipeline. -Creating viral, engaging and highly monetizable ideas & designs. -Driving successful trends in monetization & retention into production. -KPI analysis to identify & implement new design features, product improvements
  • R
    Product Marketing Manager
    Real Fun Games
    Nov 2013 - Nov 2014 (1 year 1 month)
    -Managing 3 Social Games on Facebook, iOS & Android. -Dealing with developers and modifying each product roadmap accordingly. -Defining the key product features, business targets analysis, competitor analysis, cross marketing leverage, reference markets, positioning, product economy. -Designing, managing & optimizing the game virtual economy balance -Responsible for the product marketing activities, game mechanics and pricing. -Defining and implementing the retention strategy via CRM actions in close collaboration with the marketing team. -Defining, measuring and analyzing KPIs and derive changes & actions, -Creating the marketing plan identifying target audience, channels & budget
  • Ubisoft
    Product Manager
    Ubisoft
    Dec 2012 - Nov 2013 (1 year)
    -Constructing the basis of the Operations team with the Operations director for the MENA region. -Managing The Smurfs & Co, and The Smurfs & Co Spellbound: --Enhancing the game social features and guerrilla marketing to acquire over 1.6 million users without any marketing budget. --Setting the communication plans and events for the Facebook community increasing users’ engagement. --Price localization based on each market standard, increasing conversion% and ARPU. -Tracking market trends and analyzing competitors to identify which projects can be released in the MENA market and ensure it is success. -Evaluating Ubisoft released and to be released titles, and providing reports about how to enhance the design, mechanics, users’ engagement, mon
  • Red banana
    Live Operations Manager / Product Manager
    Red banana
    Dec 2007 - Dec 2012 (5 years 1 month)
  • G
    Lead Community Manager
    Game Networks
    Aug 2007 - Dec 2007 (5 months)
Education verified_user 0% verified
  • Alexandria University
    Bachelor of Engineering (BEng, Electrical, Electronics and Communications Engineering
    Alexandria University
    Jan 2007 - Dec 2012 (6 years)
  • E
    High School, Mathematics and Computer Science
    El Nasr English Boys Private School
    Jan 1995 - Dec 2007 (13 years)
Projects (professional or personal) verified_user 0% verified
    This is a community-created genome.