Stephen Lim

Stephen Lim

About

Detail

Product Director and Co-Founder
Los Angeles, California, United States

Timeline


work
Job
school
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Résumé


Jobs verified_user 0% verified
  • Raid Base Inc
    Product Director and Co-Founder
    Raid Base Inc
    Aug 2020 - Current (5 years 11 months)
    We're excited to work on an original, open-world, sandbox pvp game. We're not currently hiring, but hope to start growing in 2022. If you're interested in this space, or working with me again, please get in touch!
  • Riot Games
    VP of New Games R&D Dept and Executive Producer of Valorant
    Riot Games
    Sep 2011 - Jun 2019 (7 years 10 months)
    Head and co-founder Valorant Head of New Games R&D Head of Insights and Big Data
  • Blizzard Entertainment
    Senior Producer
    Blizzard Entertainment
    Jan 2010 - Aug 2011 (1 year 8 months)
    Next-gen MMO, "Titan"
  • M
    Development Director
    Maxis EA
    Sep 2006 - Jan 2010 (3 years 5 months)
    Projects: 2007 - Spore for the PC 2008 - Pitched and started Darkspore for the PC
  • Insomniac Games
    Assistant Project Manager
    Insomniac Games
    Aug 2005 - Sep 2006 (1 year 2 months)
    Shipped Titles: 11.2006 - Resistance: Fall of Man, First Person Shooter Launch Title for the Playstation 3
  • Insomniac Games
    Gameplay Programmer
    Insomniac Games
    Apr 2004 - Aug 2005 (1 year 5 months)
    Shipped Titles: 2005 - Ratchet: Deadlocked - weapons and character effects 2004 - Ratchet & Clank: Up Your Arsenal - environment, character, multiplayer effects
  • V
    Web Applications Programmer
    Valdero Corporation
    Apr 2002 - Jan 2004 (1 year 10 months)
    Java server-side and interface programmer on the flagship Supply-Chain Management web application.
  • I
    Web Applications Programmer
    Icarian
    Jun 1999 - Sep 2001 (2 years 4 months)
    Java server-side and interface programmer on the flagship Human-Resources web application
  • Sun Microsystems
    Programming Intern
    Sun Microsystems
    Jun 1998 - Aug 1998 (3 months)
  • Digital Domain
    Camera Intern
    Digital Domain
    Sep 1995 - Aug 1996 (1 year)
    Learned the camera rig and control systems used on various commercials, and motion pictures such as The Fifth Element, Apollo 13, Titanic, and Terminator 2: 3D.
Education verified_user 0% verified
  • Stanford University
    BS, Computer Science
    Stanford University
    Sep 1996 - Jun 2000 (3 years 10 months)
  • P
    Industrial Design and Film
    Pasadena Art Center
    Jun 1995 - Aug 1995 (3 months)
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