Andrea Mateos

Andrea Mateos

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EdTech Product Manager & Senior Instructional Designer
Mexico

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Résumé


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  • Online Learning Consortium
    OLC Faculty
    Online Learning Consortium
    Aug 2024 - Current (2 years)
    I facilitate the AI-Powered Course Design Workshop, where I guide participants through the exploration and application of generative AI tools in course development. My role involves managing group discussions, fostering collaboration, and ensuring that participants effectively engage with the material to achieve the workshop's learning objectives. I support learners as they evaluate AI tools, apply them to course-building tasks, and develop units of study, all while promoting an inclusive and open learning environment.
  • Be Humane
    Junior Product Manager
    Be Humane
    Jan 2024 - Aug 2024 (8 months)
    Lead the ongoing development of IA R.H.E.A, a pioneering AI-driven chatbot designed to enhance family well-being by providing personalized support and resources tailored to each family's unique needs. Coordinate with AI engineers and data analysts to refine natural language processing capabilities, ensuring the chatbot's interactions are intuitive, empathetic, and effectively tailored to diverse family dynamics. Oversee user experience design, focusing on creating a user-friendly interface that is accessible to families of varied technological proficiencies, enhancing user engagement and satisfaction. Regularly report to stakeholders on product metrics, user engagement trends, and future opportunities for growth and impact in the family wel
  • CIMMYT
    EdTech Product Manager & Senior Instructional Designer
    CIMMYT
    Aug 2023 - Current (3 years)
    As a Capacity Development Program Management Specialist, I led the design, execution, and strategic management of high-impact educational initiatives aimed at advancing agricultural innovation and sustainability on a global scale. My expertise spans instructional design, educational project management, and policy development, ensuring that learning programs are scalable, inclusive, and aligned with CIMMYT’s mission. -Instructional Design & Learning Innovation Developed cutting-edge e-learning programs and in-person training modules tailored to diverse global audiences. Implemented best practices in curriculum design, learner engagement, and digital learning strategies to enhance knowledge transfer. -Educational Project Management & Strategy
  • Arizona State University
    Learning Experience Designer
    Arizona State University
    Aug 2023 - Current (3 years)
    Participate in comprehensive training sessions to master new authoring tools, ensuring proficiency and alignment with industry best practices. Develop a detailed storyboard for a mid-sized professional development module focused on the critical topic of accessibility. Utilize the new authoring tools to construct a polished, medium-sized professional development module, ensuring a balance of informative content and interactive elements.
  • Be Humane
    Director Digital Innovation
    Be Humane
    Jun 2023 - Jan 2024 (8 months)
    • Spearheaded curriculum development, integrating modern pedagogical strategies. • Designed immersive scenarios to foster engagement and enhance learning experiences. • Conducted comprehensive game design research to identify cutting-edge trends and applications. • Designed intuitive chatbots, focusing on user-centric prompts and streamlined engagement. • Collaborated cross-functionally to drive digital innovation and maintain BeHuman(e)'s position as a leader in the industry.
  • Arizona State University
    E-learning Consultant
    Arizona State University
    May 2023 - Oct 2023 (6 months)
    • Incorporate inclusion and universal design practices through AI. • Develop best practices to Use AI Writing Assistants Ethically • Conduct content creation in Canvas, using AI.
  • Penn State University
    Learning Experience Designer
    Penn State University
    Dec 2022 - Jun 2023 (7 months)
    • Participate in the Digital Fluency Initiative. • Conduct extensive literature reviews, write analyses, and submit research work for publication • Implementing IA and Maching Learning to make the research more effective. • Develop a framework to design programs that incorporate digital fluency. • Propose strategies to integrate digital fluency into our organizational structures.
  • Santander Mexico
    Learning Experience Designer
    Santander Mexico
    Nov 2021 - Jul 2022 (9 months)
    • Participate in the Dojo Global Project to generate global standards for multilingual content development in Spanish, English, and Portuguese. • Develop course content using diverse platforms such as iSping, Adobe Captivate, and Articulate 360. • Design methods, tools and techniques to develop an instructional delivery system, as the course: Data Management and Governance, Behavioral Economics, among other. • Collaborate whit the SMEs (subject matter experts) and Stake Holders to conduct need analysis research and develop training programs.
  • Sistemas humanos
    eLearning strategist
    Sistemas humanos
    Sep 2019 - Jan 2022 (2 years 5 months)
    • Coordinate the project to convert face-to-face training into digital learning. • Develop the online training program for the Agile methodology and implementation, including curriculum and program evaluation. • Ensuring the quality of the development, design and delivery of courses and training programs. Apply change management principles to advance teaching and learning initiatives. • Coordinate innovative training programs for digital transformation, SAFe, and Agile methodologies. • Overseeing program implementation of the four existing courses, tracking the results, and maintaining detailed records, using data visualization to have insight into data-driven decision-making. • Review the firm's training catalog and work with Marketing to
  • c
    Educational Program Specialist in Second Lenguaje Adquisition
    cobaep
    Jul 2018 - Jul 2022 (4 years 1 month)
    • Coordinate the second language acquisition program at a state level, working whit sixty-six professors in thirty-two schools. • Develop teacher training programs as Online tools to implement in the classroom, Develop teachers' socioemotional skills, Introduction to instructional design, and Teach whit technology. • Create quality assurance tools to evaluate the effectiveness of the learning through class observation, syllabus templates, and quality indicators. • Evaluate the Second Language Acquisition Program curriculum and teaching methods and develop training materials as complementary online courses and manuals.
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  • Penn State University
    Educational Administration, Planning and Policy
    Penn State University
    Jan 2022 - Dec 2023 (2 years)
  • Benemérita Universidad Autónoma de Puebla
    Maestría, EDUCATION
    Benemérita Universidad Autónoma de Puebla
    Jan 2014 - Dec 2016 (3 years)
  • Universidad de las Américas Puebla
    Licenciatura, Literature
    Universidad de las Américas Puebla
    Jan 2009 - Dec 2014 (6 years)