Colin Bielen

Colin Bielen

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Head of Engineering
California, United States

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Jobs verified_user 0% verified
  • Proximity Works
    Head of Engineering
    Proximity Works
    Apr 2026 - Current (6 months)
    Leading customer-facing engineering engagements end-to-end, translating broadcast, data, and commercial workflows into scalable product and platform architecture.
    Defining and scaling real-time, multi-tenant AI systems, including retrieval-augmented inference and agent-based orchestration.
    Partnering with executive leadership on go-to-market, enterprise sales, and technical diligence with customers and investors.
    Overseeing customer integrations and production deployments, ensuring broadcast-grade latency, reliability, and observability for live event systems.
    Running distributed engineering teams, defining hiring strategy and technical evaluation across AI, data, and real-time systems domains.
  • Seattle Angel Conference
    Angel Investor
    Seattle Angel Conference
    Mar 2026 - Current (7 months)
  • Proximity Works
    Executive Consultant
    Proximity Works
    May 2025 - Apr 2026 (1 year)
  • Paramount
    VP of Engineering
    Paramount
    Oct 2021 - Nov 2024 (3 years 2 months)
    Led engineering, QA, and PMO teams delivering multiple concurrent initiatives in a high‑change environment; senior escalation point for delivery risk, production incidents, and cross‑team conflicts.

    Introduced experimentation and personalization systems that enabled rapid product iteration without destabilizing core platforms.

    Built AI‑assisted pricing, personalization, and content‑routing workflows that improved team efficiency by 20–33%.

    Designed and implemented event‑driven systems using SQS and Kafka to support real‑time decisioning and automation across content and ad workflows.

    Modernized frontend architecture with React and server‑side rendering on Node backends; owned cloud spend, vendor s
  • CBS Interactive
    Senior Director Of Engineering
    CBS Interactive
    Jun 2017 - Oct 2021 (4 years 5 months)
    Built and scaled a distributed engineering team from 4 to 30+ across backend, frontend web, mobile ,connected TV,  QA, and DevOps, establishing culture, hiring bar, and operating norms as a hands‑on leader.

    Unified fragmented content, video, and publishing systems into a cohesive platform stack supporting multiple brands and high‑traffic properties.

    Product and technology owner for livestream scheduling and publishing systems, responsible for roadmap, prioritization, and delivery for high‑profile tentpole events.

    Architected and led migration to AWS‑based Kubernetes (EKS) infrastructure, directly contributing to key design decisions and implementations.

    Standardized release cadences and created a
  • NBCUniversal Inc
    Technology Director
    NBCUniversal Inc
    Jan 2012 - May 2017 (5 years 5 months)
    Managed software engineering, UX, and PMO teams for 14+ digital supply chain platforms (ingest, metadata, QC, rights, fulfillment, billing integration, financial reporting), while staying close to the underlying architecture and implementation details.

    Led integration between platform services and enterprise finance systems, ensuring accurate revenue recognition, rights management, and billing workflows.

    Built and owned a centralized data lake and warehouse used for analytics, reporting, and executive decision‑making (Oracle, MicroStrategy + Tableau).

    Oversaw video encoding, DRM‑compliant delivery, and distribution workflows across internal and external partners, collaborating directly with engineers on tech
  • C
    Manager, Platform & Interactive Technology Group
    Comcast Entertainment Group
    Jan 2009 - Jan 2012 (3 years 1 month)
    Establish and manage engineering team and roadmaps for interactive platform systems. 

    Operated as a hands‑on technical lead, writing code and defining system architecture and delivery processes for high‑traffic consumer applications.

    Designed and implemented scalable APIs and content systems supporting web and interactive experiences.

    Introduced agile planning and backlog management, significantly improving delivery consistency and stakeholder visibility.

    Served as primary escalation point for production outages, debugging and resolving complex issues across the stack and coaching the team through incident response.
  • E Entertainment Television
    Lead Software Engineer
    E Entertainment Television
    Nov 2000 - Aug 2007 (6 years 10 months)
    Led software development across web, mobile, and backend systems.

    Drove architecture and implementation of multiple consumer‑facing applications, balancing performance, reliability, and editorial needs.

    Collaborated closely with product, design, and editorial teams to translate business requirements into scalable technical solutions.

    Helped establish early engineering practices, deployment processes, and operational standards for digital platforms, mentoring other engineers while contributing directly to core code.
  • C
    Senior Software Engineer
    CNation
    Aug 1997 - Nov 2000 (3 years 4 months)
    Contributed to full-stack development for web applications and content platforms, building foundational experience in scalable internet systems early in the commercial web era.
Education verified_user 0% verified
  • University of Southern California
    Bachelor's Degree
    University of Southern California
  • Pepperdine Graziadio Business School
    Master of Business Administration - MBA
    Pepperdine Graziadio Business School
Projects (professional or personal) verified_user 0% verified
    This is a community-created genome.