J

Juan Esteban Vélez

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Senior Game Programmer & Software Engineer | C++ | UE | Godot | Unity
Madrid, Community of Madrid, Spain

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Résumé


Jobs verified_user 0% verified
  • C
    Game Programmer
    Caged Element Inc
    Oct 2022 - Current (3 years 8 months)
  • P
    Game Programmer | Technical Artist
    Pendulo Studios
    Apr 2021 - Oct 2022 (1 year 7 months)
  • P
    Game Programmer
    Pendulo Studios
    Jul 2018 - Apr 2021 (2 years 10 months)
  • S
    Game Programmer
    Stage Clear Studios
    Feb 2018 - Jul 2018 (6 months)
    Worked in several projects for consoles (PlayStation 4, Xbox One, Nintendo Switch)
  • S
    Game Programmer
    Starquake Games
    Feb 2017 - Nov 2017 (10 months)
    Development of Darkborn, a Hack and Slash 3D game made with Unreal Engine 4. I was part of a multidisciplinary team of 16 members, including artists, designers and programmers. I worked as a tools, gameplay, and UI programmer, as well as a game architecture designer/programmer. Tools Programmer: Design and implementation of Anotter Fighting Engine (AFE). A versatile and modular tool integrated with Unreal Engine 4 for creating fighting games (hack and slash, brawler, beat'em up). Gameplay Programmer: Worked in different areas, including camera, physics and AI. Game architecture design and implementation UI Design / Integration
  • Universidad Carlos III de Madrid
    Unity Programmer / Full-Stack Developer
    Universidad Carlos III de Madrid
    Sep 2015 - Sep 2016 (1 year 1 month)
    Research and development of a Cross Reality Toolkit using Unity, Oculus Rift, NodeJS and Arduino.
  • Universidad Carlos III de Madrid
    Windows Applications Programmer
    Universidad Carlos III de Madrid
    Mar 2015 - Sep 2015 (7 months)
Education verified_user 0% verified
  • U
    Master's degree, Video game Programming
    UTAD
    Jan 2016 - Jan 2017 (1 year 1 month)
  • Universidad Carlos III de Madrid
    Bachelor's degree, Computer Science and Engineering
    Universidad Carlos III de Madrid
    Jan 2011 - Jan 2016 (5 years 1 month)
Projects (professional or personal) verified_user 0% verified
  • N
    Nav Link Editor Mode
    Editor mode to assist with nav link placement.
  • D
    Dynamic Avoidance
    A lightweight and versatile alternative to RVO and Detour Crowd Avoidance for Unreal Engine based on Context Steering
  • A
    Auto Nav Link Generator
    Unreal Engine editor tool for automatically generating nav links in a level.
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