Lucas Reis

Lucas Reis

About

Detail

Software Engineer | Design Generalist | Interdisciplinary Tech Juggernaut
São Paulo, State of São Paulo, Brazil

Contact Lucas regarding: 
work
Full-time jobs

Timeline


work
Job
school
Education
folder
Project

Résumé


Jobs verified_user 0% verified
  • Lyra Health
    Software Engineer
    Lyra Health
    Oct 2025 - Mar 2026 (6 months)
    • Developed frontend and backend features for a mental health platform using React and Ruby on Rails. Improved user-facing workflows with stronger validation logic, more reliable navigation patterns and clearer frontend state handling. • Participated in migration of legacy E2E testing infrastructure from Cucumber-based flows into Playwright-driven automated pipelines. • Worked on frontend consistency initiatives involving branding enforcement, reusable interface patterns and design alignment. • Collaborated closely with backend and product teams to improve reliability of validation-heavy business flows. Assisted in implementation of scalable frontend structures focused on maintainability and long-term development efficiency. • Contributed t
  • CIT
    Software Engineer
    CIT
    Feb 2025 - Current (1 year 5 months)
    • Developed and maintained enterprise-grade applications using React, TypeScript, Node.js and modern frontend architecture patterns. • Led frontend architecture decisions focused on scalability, maintainability and component reusability across multiple projects. • Built reusable UI structures and internal standards that improved consistency and accelerated feature delivery across teams. • Worked closely with product managers, designers and backend teams to translate complex business requirements into scalable technical solutions. • Improved frontend reliability and release confidence through stronger testing workflows using Playwright and Jest. • Participated in technical planning, code reviews, mentoring and architectural discussions for c
  • Global App Testing
    Software Engineer III
    Global App Testing
    Nov 2022 - Feb 2024 (1 year 4 months)
    • Worked as a Fullstack Engineer on a large-scale crowdsourced QA platform supporting major technology, gaming and media industry clients. • Developed and maintained production-grade frontend and backend features using React and Ruby, contributing to core platform functionality and scalability. • Expanded internal dashboards, testing workflows and operational tooling used to manage distributed QA processes at scale. • Participated in architecture discussions and technical planning for new product initiatives, feature rollouts and platform improvements. • Collaborated closely with product managers, designers and engineering teams to transform complex business requirements into scalable engineering solutions. • Contributed to modernization an
  • Luxoft
    Senior Software Engineer
    Luxoft
    Feb 2022 - Nov 2022 (10 months)
    Designed and developed frontend and backend functionalities for enterprise clients in the financial and automotive sectors, contributing to scalable and maintainable production systems. Led implementation efforts following Clean Architecture and SOLID principles to improve modularity, maintainability and long-term scalability of applications. Improved application startup performance and frontend responsiveness through optimization of initialization flows, dependency loading and rendering strategies. Built React-based applications integrating proprietary customer libraries and internal platform tooling within complex enterprise environments. Participated in technical coordination activities involving architecture discussions, implementation
  • Grupo RBS  RBS TV
    Broadcast Ops Developer
    Grupo RBS RBS TV
    Sep 2018 - Sep 2022 (4 years 1 month)
    Branch of the largest TV station in South America. • Development, design, planning and maintenance of internal tools for broadcasting systems. • Data analysis from several departments used in decision-making for new projects. • Gathering data and statistics about departments and propose/oversee solutions for them based on the gathered data. • Compile performance reports from several departments (Operations, Market, Broadcast) with VP and stakeholders. Technologies stack: - Javascript (React / Node.js) - VBA - Sharepoint - Microsoft Power Platform - Power BI
  • Grupo RBS  RBS TV
    Software Developer for Broadcast Operations
    Grupo RBS RBS TV
    Sep 2017 - Aug 2022 (5 years)
    Afiliada Rede Globo no Rio Grande do Sul. Análise de dados de diversos subdepartamentos da TV. Elaboração e supervisão de subsistemas para agilizar processos internos e identificar oportunidades de melhoria. • Javascript (React / Vue / Express / Node.js) • VBA • Sharepoint • Microsoft Power Platform • Power BI
  • freelance
    Web Applications Developer
    freelance
    Jul 2016 - Jul 2021 (5 years 1 month)
    Built and maintained gamified web platform features involving virtual economies, user-generated interactions and transactional workflows. Developed systems supporting virtual currency purchases, peer-to-peer trading and backend transaction validation. Implemented anti-exploit protections and validation layers to reduce abuse and improve transactional integrity. Created reporting and moderation tooling supporting operational oversight and platform management. Worked across frontend, backend and database layers using JavaScript, Node.js and scalable web architecture patterns. Participated in optimization efforts involving performance, responsiveness and reliability for highly interactive user-facing systems. Assisted in deployment and infrast
  • Grupo RBS  RBS TV
    Broadcast Operations Assistant
    Grupo RBS RBS TV
    Sep 2015 - Dec 2018 (3 years 4 months)
  • E
    Graphic Designer
    Editora AGE
    Apr 2014 - Nov 2014 (8 months)
    Regional Publishing House - Layout artist for books and publicity material - Book and publications review & proofreading - In-house illustrator and cover artist
  • Freelancer
    Graphic Designer & Illustrator
    Freelancer
    Jan 2014 - Dec 2018 (5 years)
  • Federal University of Rio Grande do Sul
    Datacenter Service & Maintenance
    Federal University of Rio Grande do Sul
    Jan 2013 - Aug 2013 (8 months)
    • Servicing servers and equipment • Scheduled maintenance • Network configuration
  • Novastrike Soundscape
    Sound Designer
    Novastrike Soundscape
    Apr 2012 - Jul 2015 (3 years 4 months)
    Soundtrack for Games studio. Composer, Mastering Supervisor Tooling for music production (C/C++/C#) Implementation of Audio in Unity Engine (C#/Javascript)
  • AME Archimedia
    Graphic Designer
    AME Archimedia
    Apr 2012 - Aug 2012 (5 months)
    CGI for Architecture. - Cleanup and illustration of floor plans for real estate developments. - Macros for image processing with ActionScript
  • UFRGS
    Composer and Sound Designer
    UFRGS
    Dec 2011 - Jan 2012 (2 months)
Education verified_user 0% verified
  • Federal University of Rio Grande do Sul
    Linguistics
    Federal University of Rio Grande do Sul
    Jan 2011 - Dec 2013 (3 years)
    [Extracurricular] General linguistics • Japanese • Russian
  • Universidade Federal do Rio Grande do Sul
    Industrial and Product Design
    Universidade Federal do Rio Grande do Sul
    Jan 2010 - Dec 2016 (7 years)
Projects (professional or personal) verified_user 0% verified
  • P
    Pollux - Virtual Assistant + Social Platform
    Jan 2017 - Jun 2022 (5 years 6 months)
    Distributed application & web game with over 12 million users worldwide. Lead Designer, Fullstack engineer, Art Director, Illustrator.
  • F
    Fuquest (Game)
    Feb 2013 - Dec 2014 (1 year 11 months)
    FUQUEST is a "traditional" RPG, coded in Ruby. By traditional, I mean you explore, fight enemies, level up, equip badass things and all the like. Otherwise, be ready to experience the most nonsensical adventure ever, complete with child elves, stray dogs with jetpacks, mythical trees and a ton of other stuff!
  • T
    Toren (Game)
    Jul 2012 - Dec 2014 (2 years 6 months)
    Toren is a puzzle/adventure game with beautiful graphics, innovative and immersive gameplay, which leads the player through an introspective and captivating journey using the most deep concepts. Built around an epic poem, the game takes the audience in an torrent of discoveries about the greatest myth of all, the meaning of life. Toren is a game in development, with transformation in mind, using an environment with a constant threat: a relentless enemy. The experience desired for the player is the human struggle against time and mortality. A game to be experienced, in which the player will grow and change along with the tower and its heroes.
  • T
    TE-3D Tetris (Game)
    Jan 2012 - Dec 2012 (1 year)
  • S
    Steam Travel (Game)
    Dec 2011 - Jan 2012 (2 months)
    Prototype game developed by the Brazilian Federal University of Rio Grande do Sul (UFRGS) Project discontinued.
This is a community-created genome.