UE5 Programmer
Climax Studios
May 2023 - May 2025 (2 years 1 month)
Worked on Days Gone Remastered PS5 Dev, C++, Blueprints, Gameplay, Game Systems Worked extensively on the new Horde Assault Mode. Gained experience with Playstation’s SDK 10.0, collaborating in things such as the Universal Data System(UDS) and Network Activities. Worked on MindsEye MassEntity, Smart Objects, State Tree, Zone Graph, Network Multiplayer, Game Systems, C++, Blueprints Extensive use of Unreal's MassEntity & Smart Objects systems for the implementation of pedestrian behaviour such as the interaction with in-world objects(benches, cars, weapons…) and other entities(the player, other NPCs…). Worked on Everywhere MassEntity, Network Multiplayer, Smart Objects, State Tree, Zone Graph, Game Systems, C++, Blueprints Worked with Unreal