C

Cecile Ritte

About

Detail

Head of Engineering
Paris, Île-de-France, France

Timeline


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Job
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Résumé


Jobs verified_user 0% verified
  • Pigment
    Head of Engineering
    Pigment
    Mar 2022 - Current (4 years 6 months)
    I own the engineering strategy, which includes hiring and retention planning, team delivery and people development, scaling operations to support our customers, driving cost discipline, and structuring the career paths, processes, and culture that hold our fast-growing org together—from 0 to 100 over 5 years, and now from 100 onward. I’m accountable for the management structure and reporting lines of our engineering org, working through Engineering Management and Engineering Program Management leaders. On top of these priorities, my current focus is to define, update and coordinate our response as AI transforms how we work. I care equally about shipping and about the people who ship - with integrity and kindness being my core values.
  • Pigment
    Engineering Program Manager
    Pigment
    Apr 2021 - Apr 2022 (1 year 1 month)
  • Criteo
    Staff Engineering Program Manager
    Criteo
    Apr 2020 - Apr 2021 (1 year 1 month)
  • Criteo
    Senior Engineering Program Manager
    Criteo
    Aug 2018 - Apr 2020 (1 year 9 months)
  • Ubisoft
    IT Manager, Marketing & Sales
    Ubisoft
    Oct 2013 - Jul 2018 (4 years 10 months)
    Responsible of Marketing & Sales Enterprise Business Solutions for Ubisoft WW.
  • Ubisoft
    IT Project Manager
    Ubisoft
    Jun 2011 - Oct 2013 (2 years 5 months)
  • Capgemini
    IT Project Manager
    Capgemini
    Apr 2008 - May 2011 (3 years 2 months)
  • Capgemini
    Technical Support Engineer
    Capgemini
    Sep 2006 - Mar 2008 (1 year 7 months)
  • Institut National des Telecommunications
    Intern
    Institut National des Telecommunications
    Jun 2005 - Aug 2005 (3 months)
    Modelling and implementation in Java : J2ME/MIDP of the Bluetooth module for the middleware GASP (GAming Service Platform), taking part of the project MEGA (Mobile multiplayEr online Games Architecture) led by French engineering schools in order to provide a free, multiplayer games platform that follows the OMA specifications.
Education verified_user 0% verified
  • E
    Engineer, Computer Science
    ENSIIE École Nationale Supérieure dInformatique pour lIndustrie et lEntreprise
    Jan 2003 - Jan 2006 (3 years 1 month)
    3rd year Erasmus program with Aarhus University, DK. Master's Thesis : Implementation and Evaluation of the Optimized Link-State Routing (OLSR) Protocol on the TinyOS Platform
  • Lycée LouisleGrand
    Classes préparatoires aux grandes écoles
    Lycée LouisleGrand
    Jan 2001 - Jan 2003 (2 years 1 month)
    After completing my baccalauréat two years early through an accelerated school path, I joined the preparatory classes at Lycée Louis-le-Grand in Paris.
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