Software Engineer Intern
Wildlife Studios
Aug 2018 - Nov 2018 (4 months)
Latin America’s biggest mobile games developer. - Worked as an intern at the backend engineering team, being responsible for developing a production-ready service for server management and monitoring using Go and exposed it as a restfull API, capable of communicate with servers via RPC using protocol buffers unknown at compile time, emulate clients and other features. - Made a responsive web interface using React, Node and Postgres for that API - Also studied storage alternatives for Redis, such as Cassandra, Aerospike, Levels and RocksDB - Overall worked with technologies such as Go, GRPC, NATS, Docker, etcd, NodeJS, React, Postgres, Redis and Git. Show less