K

Kori Handy

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VP of Product and Design at Streamex | Ex. PayPal, Microsoft, Expedia, DraftKings, Groundfloor Finance
Seattle, Washington, United States

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Jobs verified_user 0% verified
  • Mode
    Advisor
    Mode
    Oct 2024 - Current (1 year 9 months)
    Cyber response platform for out-of-band communication & incident management.
  • GROUNDFLOOR Finance
    Product Design Leader
    GROUNDFLOOR Finance
    Sep 2024 - Current (1 year 10 months)
    I was tasked with leading a design transformation for an award winning private markets platform. The company has now surpassed a record-breaking $40 million in topline revenue, delivering 38.6% year-over-year growth to 280,000+ investors managing $1.8B+ in assets - I Led the complete redesign evolution for Groundfloor - a premier real estate investing platform, and orchestrated a strategic vision that bridges our established investor base with next-generation growth opportunities. This wasn't just a redesign—it was architecting the design foundation for the future of real estate investing. Strategic Impact & Leadership: • Created the initial visual design vision of the web and mobile investor products. • Championed a surgical approach t
  • Selfemployed
    Principal Product Designer
    Selfemployed
    Apr 2024 - Feb 2025 (11 months)
    I was operating as a strategic IC Principal Product Designer for High Circle Banking, working directly with the CEO and VPs to build and refine their flagship products. High Circle Banking (https://www.joinhighcircle.com) is a comprehensive platform delivering banking, investment products, and lifestyle services, supported by up to $125 million in FDIC insurance. High Circle functions as an exclusive investment club for high-net-worth individuals (HNIs) and accredited investors. •  Redefined and rebuilt the banking product alongside the founders, from initial concept to Version 1. •  Designed the entire website as the sole designer, brand identity, and full banking product for both web and iOS platforms. •  Collaborated with cross-function
  • High Circle
    Principal Product Designer
    High Circle
    Feb 2024 - Sep 2024 (8 months)
    I was operating as a strategic IC Principal Product Designer for High Circle Banking, working directly with the CEO and VPs to build and refine their flagship mobile and web products. High Circle: Elite Banking Solutions for Businesses and HNW Individuals Design Duties: •  Redefined and rebuilt the banking product alongside the founders, from initial concept to Version 1. •  Designed the entire website as the sole designer, brand identity, and full banking product for both web and iOS platforms. •  Collaborated with cross-functional leaders to document workflows, ideate, and scope work requirements. •  Partnered daily with engineering teams to ensure the delivery of a high-quality product, navigating trade-offs, UX issues, and execution
  • Kepler Savings
    Founder | CEO
    Kepler Savings
    Oct 2021 - Feb 2024 (2 years 5 months)
    Give your restaurant workers a modern financial benefit that is designed to meet their savings needs today, and tomorrow. "Retirement benefits are not a one-size fits all solution. Employees need optionality, you're giving them different tools to do their jobs correct? why aren't you giving them different financial benefits? Your hourly wage workforce have different savings needs than your executives earning six figures." Say goodbye to those long setups, and confusing product demos, we've built the most intuitive platform to get financial benefits up and running in under a minute. We also connect with over 200 payroll providers to deliver a 1-click integration that easily enrolls your employees. Add Kepler Savings to your company’s be
  • Agora
    Lead Product Designer
    Agora
    Feb 2021 - Sep 2021 (8 months)
    Founding Designer Acquired 2021 by Payscale Compensation, Figured out. As the first design hire, I was tasked with leading all the product strategy, product design, visual design, and brand design work. I had the opportunity to work closely with the founders daily to help make the vision come to life. I was a part of helping the company grow revenue, which led to an acquisition by Payscale.
  • Spren
    Director of Product Design
    Spren
    Mar 2020 - Mar 2021 (1 year 1 month)
    Spren is the leading software for health biomarkers. I helped the founders evolve their product vision from hardware, and devices, to a modern mobile experience which removed the need for users to purchase scanners, cutting company costs, and realigning focus on innovating product. This new direction helped the founders close $10M in additional funding. I was a big part in redesigning the entire product, and brand which moved the company into a modern, more refreshed brand and product experience.
  • Copper
    Lead Product Designer
    Copper
    Sep 2019 - Aug 2020 (1 year)
    I was responsible for leading all mobile designs for Copper Banking. I was the only designer at Copper during this time. •  Product Design • All visual design for iOS, and Android • UX design • Growth design • Brand design
  • TRUE
    Director of Product Design
    TRUE
    May 2018 - May 2020 (2 years 1 month)
    I work daily with the CEO, and Head of Product to define features, goals and business needs. I lead and manage a distributed product design team in Europe, I provide high-level, and low level guidance for the direction of the design and features. I am also a "Pixel pusher" and prototyper, I am constantly showing the design team the bar we need to hit. I participate in hiring and coaching the design team and ensuring each team member is able to do his or her best work and is continuing to build their career goals. I report directly to the CEO for this role.
  • Selfemployed
    Lead Product designer
    Selfemployed
    Feb 2017 - May 2020 (3 years 4 months)
    Draftkings, Taunt, Hyperion, Rise Science, Educative DraftKings - I worked with one of the cofounders in a concept lab creating mini betting games on mobile devices and testing them with users to quickly validate. One of the things we helped launch was Sportsbook. - Not a heavy visual product, focused more on navigation and following an existing brand and visual language. https://itunes.apple.com/us/app/draftkings-sportsbook/id1375031369?ls=1&mt=8 Hyperion - Currently used by the NSA, Airforce, and US army, I helped to rebrand and redesign the entire product, dubbed the pulse of global stability for today and tomorrow. (Maps, Dashboards, AI, ML) - Heavy government compliance, lots to think about in terms of design systems. Taunt - Esp
  • Shyft
    VP of Product & Design
    Shyft
    May 2016 - Jan 2018 (1 year 9 months)
    Shyft is solving a huge problem in labor force liquidity, particularly in Workforce Management (WFM). They are a 2016 Techstars startup, and a Madrona Venture Group backed company. -Define the strategic direction with the founding members of the company - Responsible for the entire brand & product design process (ux,ui, visuals, story) across all platforms (Web, iOS, and Android) Yes I designed "Shiffy" the mascot. - Tasked with driving design from concept to final implementation for engineering. - Influence & build the design culture - Help recruit and build the team, mentor the team. - Prototyping interactive concepts or ideas. - Illustrate design direction through excellent communication and storytelling. - Manage product timeline by
  • Techstars
    Designer in Residence
    Techstars
    Mar 2016 - May 2016 (3 months)
    I worked with a cohort of new startups that got into to Techstars and required help with product, design and brand. I worked as an advisor to the startup founders, out of the 4 companies I helped with design and product, those companies went on to raise a total amount of $10 million in funding. (Yay teamwork!) -Help define the strategic product and design direction with the founders -Be a creative leader to the team -Offer best solutions for UX/UI design that is scalable, including feedback -Research competitors products and features to help develop a product roadmap -Define a branding strategy that aligns with their company goals -Evangelize design, start helping the founders and core team understand how to build a design driven company
  • Design First Apps
    Founder | VP of Design
    Design First Apps
    Mar 2015 - May 2017 (2 years 3 months)
    I was the Founder and Designer at Design First Apps, we raised a total of $800K and released 3 successful apps (iPhone, and TV apps 10" experience). DFA was an innovation lab that constantly ran lots of mobile experiments, we would spend time thinking of creative products, then figure out how to execute on the ideas (end-to-end). My duties as the Founder/Design Leader: -Strategic thinking, define product direction, and what to build -Define short term and long term vision of products -Roadmap all features: Create a product roadmap with product and engineering -Always be raising, constantly meeting with investors, angels and other CEO's (Networking) -Create monthly investor reports consisting of financial burn rates, and important KPI's
  • PayPal
    Lead Mobile Designer - Innovation Team
    PayPal
    Jun 2014 - Mar 2015 (10 months)
    I led mobile design at PayPal, and worked with a small product design team to shape PayPal's new global design language and mobile product innovation strategies for the future. I had the privilege of working alongside the Product VP and Design VP's to help elevate our product design across all PayPal mobile products. I was tasked with leading and bridging the gap between business, design and development within UED at PayPal, and played a large role in pushing new design thinking, new tools (Sketch) prototyping, and helping my peers learn these new skills. I also help manage and art direct exterior resources as required.
  • Quietly
    Director of Design
    Quietly
    Jun 2013 - Jun 2014 (1 year 1 month)
    I worked inside a small and relentless startup with hard working amazing people that want to win. I was tasked with leading all aspects of product vision, design, brand, and design process for the web and iOS app. Quietly is a consumer facing product in the social publishing space.I helped to create effective, intuitive UI/UX and visual designs for mobile and responsive web products. Own the end-to-end design process: sketching, wireframes, high-fidelity mock ups, prototypes and the implementation with the engineers. All visual elements, including banding. Not heavy on process@Quietly, but I have a high visibility with managing the product specs and deliverable timelines with the engineers and hold the team accountable (myself included). I
  • Microsoft
    Sr. Mobile UX Designer
    Microsoft
    Dec 2012 - Nov 2013 (1 year)
    I worked with a cohort of new startups that got into to Techstars and required help with product, design and brand. I worked as an advisor to the startup founders, out of the 4 companies I helped with design and product, those companies went on to raise a total amount of $10 million in funding. (Yay teamwork!) -Help define the strategic product and design direction with the founders -Be a creative leader to the team -Offer best solutions for UX/UI design that is scalable, including feedback -Research competitors products and features to help develop a product roadmap -Define a branding strategy that aligns with their company goals -Evangelize design, start helping the founders and core team understand how to build a design driven company
  • Expedia Group
    Sr Mobile UX Designer
    Expedia Group
    Sep 2011 - Nov 2012 (1 year 3 months)
    I led mobile design at PayPal, and worked with a small product design team to shape PayPal's new global design language and mobile product innovation strategies for the future. I had the privilege of working alongside the Product VP and Design VP's to help elevate our product design across all PayPal mobile products. I was tasked with leading and bridging the gap between business, design and development within UED at PayPal, and played a large role in pushing new design thinking, new tools (Sketch) prototyping, and helping my peers learn these new skills. I also help manage and art direct exterior resources as required.
Projects (professional or personal) verified_user 0% verified
  • B
    Banana - Create funny live video & photos
    On this project I helped with an app rewrite to fix breaking changes that iOS 10 and the iPhone 7 introduced. Description: Banana is a fun way to record video & photo selfies, apply masks, GIFs, colors, text, and emojis, then easily share it with all your friends and make them laugh out loud. We have over 500 free filters to choose from, try out filters of the hottest celebrities, places, and even your favorite sports teams.
  • G
    Ginger
    Messaging app for iOS that uses only Gifs and no text to communicate. - Written in Swift. - Giphy API integration. - Real-time messaging. - Fully custom UI, Transitions and Animations.
  • D
    Dusk - tvOS
    This was a companion Apple TV app for the Dusk iOS app. - Written in Swift - Real-time chat - Custom UI
  • D
    Dusk - Anonymous Live Video
    Featured on TechCrunch: https://techcrunch.com/2016/11/30/dusks-new-app-lets-you-live-stream-anonymously/ This project was an iOS app to Anonymously broadcast live video. To hide the users identity their voice was distorted and face pixelated in real-time on device before being broadcast to everyone on the platform. Alongside the live video broadcast was the ability to chat in real-time via text with the broadcaster. All live chats were preserved and and time-coded with replays of previous video streams. Users also had the ability to comment on previous streams in a separate thread after initial broadcast. - Written in Swift and Objective-C. - Fully customized UI. - Fully custom transitions. - Twitter integration for viewing topics trendin
Publications verified_user 0% verified
  • H
    How to be a better designer
    Jul 2014
    At times us designers feel frustrated, fragile or unmotivated, this is the life you signed up for as a designer. You will face all kinds of challenges ranging from poor leadership to a pissed off client who will take a dump on you(not a real one I hope) but again this is what you signed up for. Then on the other side of the spectrum you have the joys of design, ah yes... those times when you’re the rock star who created something awesome that everyone just talks about, and just can’t seem to get enough of. I wish that was all the time, but I guess we would not appreciate those moments if it was an everyday thang..
  • H
    How to design iOS Apps
    Mar 2014
    If you’re starting a mobile first product I admire you, this is such a fun and exciting time. I personally feel that companies who start as a mobile app first then build a website have a better value proposition to the end users with a nice clean design and product they can understand. Mobile forces you to trim the fat and ask serious questions about your product(is this important? is it confusing? can we do it in less steps? do we need it at all..etc)
This is a community-created genome.