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Ana Silva

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Full-Stack & AI & Data Engineering, Cloud & Systems Architect | AI agents & Startup Expert (18+ Years)
San Angelo, Texas, United States

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Résumé


Jobs verified_user 0% verified
  • Check Point Software
    Senior Software Engineer & Solutions Architect
    Check Point Software
    Jul 2021 - Apr 2026 (4 years 10 months)
    - Joined to Veriti at first and at 2025, Veriti was acquired by Check point Software Technologies
    - API Development and Testing Platform Enhancement (Software Development Tools)
    - Microservices Architecture for Scalability and Resilience
    - Cloud Migration and Infrastructure Optimization
  • Apexon
    Senior Application Engineer
    Apexon
    Oct 2019 - Jun 2021 (1 year 9 months)
    - Low-Code Platform Development (Enterprise Application Development)
    - Development of Reusable Platform Components and Modules
    - Mobile App Development with Offline Capabilities
  • Cubic
    Software Engineer II
    Cubic
    Jul 2016 - Sep 2019 (3 years 3 months)
    - Over-the-Top (OTT) Video Platform Development (Media & Entertainment)
    - Mobile Video Application Development
    - Integration with Set-Top Boxes and Smart TVs
  • A
    Software Consultant
    Asurion LLC
    Dec 2013 - Mar 2016 (2 years 4 months)
    - Web Archiving Platform Development (Compliance & E-Discovery)
    - Mobile Text Message Archiving Solution
    - Real-Time Website Change Detection and Alerting
  • Rustici Software
    Gameplay & Tools Engineer
    Rustici Software
    Sep 2012 - Oct 2013 (1 year 2 months)
    - Development of In-Game Store and Microtransaction System (Sports Games)
    - Online Features and Server-Side Development
    - Tools and Automation for Game Development
  • M
    Systems & Networking Engineer
    MediaCube Studios
    Sep 2009 - May 2012 (2 years 9 months)
    - Development of a Dynamic In-Game Advertising System
    - Cross-Platform Game Porting and Optimization
    - Multiplayer Networking for an Open-World Game
  • Lambert Fisher Technologies
    Junior Software Engineer
    Lambert Fisher Technologies
    Oct 2007 - Aug 2009 (1 year 11 months)
    - Game Engine Development and Optimization
    - Gameplay Programming for an Action RPG
    - Tools and Scripting for Level Design and Content Creation
  • P
    Pre-University Experience
    PreUniversity Experience
    Jan 2001 - Jan 2003 (2 years 1 month)
    - Worked while preparing for university; wrote some code with C, C++ and strengthened fundamentals in programming and computer systems.
    - Completed coursework/training in math/computing and improved communication skills for university-level study.
Education verified_user 0% verified
  • The University of Tennessee at Chattanooga
    Master's Degree, Computer Science
    The University of Tennessee at Chattanooga
    Jan 2011 - Jan 2013 (2 years 1 month)
    Advanced studies focused on scalable software systems, distributed computing, and applied machine learning, with research-driven coursework and several practical team projects.
  • The University of Tennessee at Chattanooga
    Bachelor's Degree, COMPUTER AND INFORMATION SCIENCES AND SUPPORT SERVICES
    The University of Tennessee at Chattanooga
    Jan 2003 - Jan 2007 (4 years 1 month)
    Completed a comprehensive CS program with strong foundations in algorithms, operating systems, databases, and software engineering. Actively participated in ACM/UPE and completed multiple hands-on projects including a Java-based 2D game and a custom compiler.
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