Christopher Sung

Christopher Sung

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Hiring Senior Fullstack Engineers! (NYC, Onsite) | Head of Engineering @ Vendelux | 2x Founder | Educator | Jazz Guitarist in Previous Life
West Windsor Township, New Jersey, United States

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  • Vendelux
    Head of Engineering
    Vendelux
    Feb 2025 - Current (1 year 5 months)
    • Leading customer-facing technology for VDX's AI-native B2B SaaS platform, owning product engineering, platform architecture, and infrastructure across AWS, GCP, and Snowflake • Partnering with product, data, customer success, sales, and marketing to define roadmap and consistently deliver against ambitious quarterly goals at a rapid pace • Building a high-performing engineering organization, recruiting top talent (including former high-performing teammates), and introducing AI-driven development workflows to accelerate delivery and improve code quality
  • Vendelux
    Staff Engineer
    Vendelux
    Sep 2024 - Feb 2025 (6 months)
    • Led design and implementation of core platform services spanning event data, CRM integrations, and customer-facing applications • Architected distributed systems across ECS, Kafka (MSK), Aurora, and Snowflake, bridging application and data platform layers • Established foundational patterns for data pipelines (ingestion, normalization) and backend services (Django, Node.js/TypeScript), enabling rapid product development
  • Nimble Precision
    Advisor
    Nimble Precision
    Aug 2024 - Current (1 year 11 months)
  • Sagespot
    Head of Engineering
    Sagespot
    Jul 2023 - May 2024 (11 months)
    • Led a cross-functional team of 5 engineers (iOS, web, backend, infrastructure) to develop an integrated ticketed and livestreaming platform to connect creators, athletes, and celebrities with their followers through exclusive Meet & Greets and Live Shows of up to 25K simultaneous fans. • Actively contributed to all areas of the stack as well as the release pipeline for iOS, accelerating the product's evolution from concept to full production in just 6 months.
  • Boxed
    Director of Engineering
    Boxed
    Sep 2021 - Mar 2023 (1 year 7 months)
    • Helped grow the tech team to its current size of ~70, spanning Product, Engineering, TPM, and QA, from C-level down to entry-level, having directly interviewed over 25% of current team members among hundreds of candidates. • Spearheaded the company's first MVP in modular SaaS: Spresso Price Optimization, now the flagship offering, working closely with the Product, Data Science, and QA teams to deliver in an accelerated timeframe to quickly assess product-market fit. • Developed comprehensive onboarding materials, authoring dozens of video presentations, guides, handbooks, and slide decks on topics such as system architecture, data modeling, CI/CD, SDLC, handling production issues, and software design patterns in Boxed’s various codebases.
  • Boxed
    Principal Software Engineer
    Boxed
    Apr 2017 - Sep 2021 (4 years 6 months)
    Hired as part of the backend team, but floated as needed between API (Node.js / MongoDB), mobile (both iOS and Android), partner integrations, and logistics / fulfillment; helped move Boxed's vast tech infrastructure to a more service-oriented, self-contained, and flexible architecture, that ultimately became the Spresso Enterprise platform. • Produced the 90-day trial demo that helped win investment from Aeon (Japan) and subsequent contracts & revenue share with Aeon Malaysia and Aeon Vietnam, now cornerstones of Spresso Enterprise. • Designed and implemented the backend for the Boxed Marketplace, doubling the size of our catalog and increasing product breadth, while introducing federated GraphQL and event-driven microservices into Boxed’
  • m
    Co-Founder / CTO
    mosojo
    Sep 2013 - Apr 2017 (3 years 8 months)
    Designed and built the AppMixable platform: a mobile backend as a service (MBaaS) that allows app developers/publishers to deliver dynamic content to their apps via deeplink or API without the need for App Store updates. • Publishers can gain insight into how dynamic content is driving virality, installs, and engagement via built-in app & user analytics. • Platform consists of a Unity3d client SDK, a public API serving the client SDK, a private API for developers, the appmixable.com website, and a 3rd-party content creation website. • Tech Stack: AWS (EC2, S3), Nginx, Node.js, MongoDB, Redis, Unity3d (C#) ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Co-created the BeatCam app for iPhone, which employs a hybrid Unity3d/iOS architecture to implement an integ
  • Alloy Digital
    Senior Developer
    Alloy Digital
    Sep 2012 - Sep 2013 (1 year 1 month)
    Co-architected and built a web-based gamification engine and display layer, allowing millions of smosh.com users to gain points, level up, and earn rewards in the Game of Smosh. Designed and implemented a general purpose service oriented architecture to support various mobile apps in both production and under development.
  • New York University
    Adjunct Professor, ITP/Tisch
    New York University
    Sep 2003 - Dec 2011 (8 years 4 months)
    Devised and taught the Dynamic Web Development class at the ITP graduate program at NYU, covering PHP/MySQL, database design, MVC frameworks, Javascript/jQuery/AJAX development, web service and api integration. See http://itp.nyu.edu/~cs220/dwd/ for syllabus. Re-envisioning of the class produced wait lists of up to 50% class capacity, and generated some of the highest student evaluation scores in the history of the program.
  • e
    Founder / CEO
    eTonal Media Inc
    Jun 1999 - Dec 2016 (17 years 7 months)
    Co-invented remote music authoring technology (US Patent #6423893) and subsequently co-designed and built the www.wholenote.com and www.activebass.com musician websites. The two properties have combined to crowdsource one of the largest libraries of online music instruction: over 25,000 pages from 3200+ musicians. Collaborated with partner to monetize this musician traffic and bootstrap the company via the e-commerce website, www.activemusician.com, resulting in profitability by year 3 and attaining a peak of 500K+ uniques/month. Outlined and wrote a custom inventory management system to handle 250K+ products from 50+ supplier sources, as well as a custom order processing system to fulfill 240K+ orders. Cut monthly hosting costs in half
  • MIT Lincoln Laboratory
    Software Engineer
    MIT Lincoln Laboratory
    Sep 1989 - Jun 1996 (6 years 10 months)
    Full-time engineer 1989-1990, architecting DSP software for space-based radar processing. Part-time 1991-1996 (while pursuing jazz guitar career), formulating weather-based software apps for contracts with the National Weather Service and NOAA.
Education verified_user 0% verified
  • Yale University
    BS, Electrical Engineering, ITP Program
    Yale University
  • New York University
    Masters, ITP Program
    New York University
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