Del DePierro

Del DePierro

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Compositing Supervisor at FuseFx
Topanga, California, United States

Timeline


work
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Résumé


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  • P
    Senior Compositor
    Picture Shop Post
    Jul 2016 - Apr 2021 (4 years 10 months)
    Refreshing new studio on the 10th floor in Burbank. Great place to work. Mainly episodic TV.
  • Blur Studio
    Senior Compositor
    Blur Studio
    Apr 2016 - Jun 2016 (3 months)
    Compositing for commercial and film projects."Doom: Fight Like Hell", others.
  • E
    Onset VFX Supervisor
    Electric entertainment
    Jan 2014 - Mar 2016 (2 years 3 months)
    On Set Supervisor for the popular new TV series, "The Librarians" .Collaboration with writers and directors to design all VFX shots.Comp and Light for both TV and Film Projects using both Nuke and Maya with V-Ray.
  • N
    VFX Supervisor, Senior Compositor, 3D Generalist
    Night Shift
    Oct 2013 - Oct 2014 (1 year 1 month)
    Onset supervision and in house vfx supervision for some in house projects. Compositing and Lighting using Nuke and Maya.
  • Pixomondo
    2D Supervisor, VFX Stereoscopic Supervisor
    Pixomondo
    Nov 2012 - Dec 2013 (1 year 2 months)
    Stereo supervisor for Star Trek. Oversaw all stereo work for all facilities world wide. Duties included team supervision, stereo compositing, pipeline design, tool building, wiki documentation, QC and training. Also supervised overflow of 2d work as well. Pipeline tools included dimensionalization tools, re-projection tools and final QC tools. Software used was mainly, Nuke, Shotgun, Maya and Python.
  • g
    Senior Technical Director and Robotics Camera Operator
    google robotics
    Aug 2012 - Aug 2013 (1 year 1 month)
    Bot & Dolly , now part of Google Robotics, is a design and engineering studio that specializes in automation, robotics, and filmmaking. It’s our mission to advance motion control and automation as a creative medium, and build world-class tools that enable others to do the same. At the core of our technology is an integrated software/hardware platform that provides precise and expressive control of 6-axis industrial robots. On top of this core platform we provide industry-specific toolsets such as IRIS to support in the creative process, from prototype to production. To date, our tools have been used in feature films, national television ads, Las Vegas shows, and large-scale art installations. We dream about where they’ll be used next.
  • F
    Stereoscopic Technical Director
    Fuel VFX
    Dec 2011 - Mar 2012 (4 months)
    Projects included Prometheus and Avengers. Stereo layout integration using 3d Equalizer, Nuke and Maya. Tools designs included writing python scripts and stereo tools within 3d Equalizer to create stereo cameras, pull in footage for both left and right eyes, locate and load in camera data from ref sheets into stereo camera rigs.
  • D
    VFX Stereoscopic Supervisor
    Deluxe 3D stereo services
    May 2011
    Duties included hiring of artist for several test projects. Consultation and direction in the creation of studio tools, stereo pipeline design and creation. Performed the duties of the Stereographer and stereo comp supervisor in the convertion of several test shots from 2d to 3d convertions. Converted over 60 minutes of content in less then three weeks.
  • I
    VFX Stereoscopic Supervisor, Mumbia India
    ICO VFX
    Jan 2011 - Mar 2011 (3 months)
    stereoscopic integration, training, pipeline design and integration, TD, tool design, Project supervision.
  • I
    Project Supervisor
    ICO VFX
    Jan 2011 - Apr 2011 (4 months)
  • Imax
    Technical Director / Lead Stereo Compositor
    Imax
    Sep 2010 - Nov 2010 (3 months)
    Lead a team of senior compositors to convert 2d content to stereoscopic content. Created many of the in house proprietary pipeline tools.
  • I
    stereoscopic TD, Compositor
    ICO VFX
    Jul 2010 - Oct 2010 (4 months)
    Stereoscopic compositor, TD, stereo tool design, Shrek1, Shrek2, Shrek3, Chronicles of Narnia, HP7A,
  • L
    Compositor, 3D Generalist
    Look VFX
    Jan 2008 - Jan 2012 (4 years 1 month)
    Compositing shots, Lighting shots, Tracking shots, and creating amazing effects. A generalist with many hats. We've worked together through many episodic, commercial and film projects over the years, from home and in the studio.
  • H
    Lighting and Effects
    Hydraulx
    Jan 2007 - May 2007 (5 months)
    Photo real lighting, rendering, effects, particles, scripting and more.
  • R
    3D Lighting, layout and integration.
    Riotex
    Jan 2007 - Jan 2009 (2 years 1 month)
    Lighting, texturing, pipeline and integration over several commercial and film projects. Onset survey.
  • T
    Co-Founder, VFX Supervisor, CTO
    The Integration Company
    Nov 2006 - Jan 2010 (3 years 3 months)
    Stereo compositing, conversions, rendering and layout.. On set supervision, camera acquisition and set data collection. production integration, match moving, camera and object tracking.
  • r
    Onset Data Supervisor, Technical Director, Texture Painter
    rhythmhues
    Apr 2005 - Feb 2007 (1 year 11 months)
  • Digital Domain
    Technical Director
    Digital Domain
    Mar 2004 - Aug 2006 (2 years 6 months)
    Layout and location survey of all camera and set data.
  • G
    Camera Assistant IATSE 600 / Robotic Tech
    Go MoCo
    Jan 2000 - Apr 2004 (4 years 4 months)
    On set vfx work with Milo and Kuper motion control rigs. Setup and repair motion control equipment. Camera assistant, camera tech, and operator. Designs and fabrication effects equipment. Pipeline programing flair and kuper software with post vfx software.
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