Trung Ngo

Trung Ngo

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CEO of AgilityIO Vietnam
Vietnam

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Résumé


Jobs verified_user 0% verified
  • AgilityIO
    CEO of AgilityIO Vietnam
    AgilityIO
    Jun 2017 - Current (9 years 1 month)
  • AgilityIO
    COO
    AgilityIO
    Mar 2011 - Feb 2023 (12 years)
    Agility is a consulting firm that helps startups design and build their web and mobile applications. We apply lean startup concepts, Agile development methodologies, and great user experience designs to produce amazing products for our clients. As a COO, my day job is all about getting all projects delivered with highest possible client sastifactions. Thanks for my awesome colleagues who just make my job easy and easier over the years. "Build high quality applications fast, provide best in class service, and deliver best cost performance", the goal is near. My night job is all about how to bring the company there. As a top-notch engineer, I push myself to learn and practice new ways of solving same old problems everyday. There must be a w
  • A
    Director
    AsNet Co Ltd
    Jan 2006 - Current (20 years 6 months)
    AsNet is a consulting and technology solutions firm that provides quality design and technical expertise to established start-ups at highly attractive price points. We help start-ups to rapidly scale their design and software development capabilities while maintaining the highest quality and delivery commitments. We take pride in our dedicated and delivery-focused team of professionals, with years of experience working with Silicon Valley start-ups and Wall Street firms. Our distributed agile process enables our global teams to work effectively and efficiently with clients around the world. By working with us, you will leverage our industry expertise in project management, user experience design, and software development to help bring
  • D
    http://www.tttt.danang.gov.vn
    Danang PIU Department of Information and Communications of Danang City
    Worked as an independent technical consultant in the Danang e-Government project. The “Danang ICT Development Subproject” is a World Bank funded initiative which has been launched to strengthen the ICT environment in Danang. The project aims to provide the foundation for e-Government deployment in the city’s district offices and departments; develop various types of e-Government services; promote e-applications for business and development ICT HR resources. I have worked closely with the Danang Project Implementation Unit (PIU) in the development of the Danang e-Government Enterprise Architecture, Metropolitan Area Network, Data Centre, Transaction/Call Center, and business requirements for future e-Government applications and services.
Education verified_user 0% verified
  • University of California Irvine
    Master, Informatics and Computer Science
    University of California Irvine
    Jan 2005 - Dec 2006 (2 years)
    Awarded Research Assistant/Teaching Assistant Fellowship for 2005 and 2006
  • University of California Irvine
    Bachelor of Science, Computer of Science
    University of California Irvine
    Jan 2002 - Dec 2004 (3 years)
  • Santa Ana College
    Santa Ana College
    Santa Ana College
    Jan 2000 - Dec 2002 (3 years)
  • U
    BS, Computer Science
    University of Technology Hochiminh City
    Jan 1998 - Dec 2000 (3 years)
  • L
    Computer Science
    Le Quy Don gifted high School
Projects (professional or personal) verified_user 0% verified
  • L
    Lokipoki - iOS Game
    Jan 2016 - Current (10 years 6 months)
    Are you ready for an adventure? It’s time to join Lokipoki and his companions on their extraordinary quest through Wonderland! Explore beautiful villages and solve unique “match-three” puzzles in which your wisdom will lead helpless pets to their paradise in heaven. A great journey awaits you, there’s no time to hesitate! LOKIPOKI is easy and fun to play, but challenging to master. With an original twist to the physics and actions of the "match-three" genre, this title will bring an entirely fresh experience to puzzle-game fans. And in each level, players will need perfect execution and a well thought out strategy to obtain a 3-star victory.
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    Toon Tactics TD - iOS/BlackBerry Game
    Nov 2015 - Current (10 years 8 months)
    Toon Tactics TD has come to Apple and BlackBerry Store. With the introduction of action-packed gameplay and breath-taking classic boss fight into the tower defense genre, the title is expected to bring a fresh experience to fans. Besides building static defense troops like you would expect from a TD game, skillful players have numerous options to aggressively attack the enemy. They rearrange their troop's formation to maximize damage given. They kit a small number of units to defeat a powerful incoming enemy wave. They teleport their troop around to avoid getting hit by enemy bosses. They pick and launch special weapons at key enemy units. Last but not least, the ultimate solution, nuclear strike, is available at hand to whoever can posses
  • L
    Little 3 Kingdoms - iOS / BlackBerry Game
    May 2012 - Current (14 years 2 months)
    Little 3 Kingdoms is an iOS and BlackBerry game, 2-D side-scrolling castle defense game where the goal is to create an army to destroy the enemy outpost while defending your own.
  • S
    Sourcerer
    Jan 2006 - Dec 2010 (5 years)
    Research project at the University of California, Irvine aimed at exploring the open source phenomenon through the use of code analysis.
Publications verified_user 0% verified
  • D
    Sourcerer: Mining and Searching Internet-Scale Software Repositories
    Data Mining and Knowledge Discovery
    Jan 2008
    Authors: E. Linstead, S. Bajracharya, T. Ngo, P. Rigor, C. Lopes, P. Baldi. Large repositories of source code available over the Internet, or within large organizations, create new challenges and opportunities for data mining and statistical machine learning. Here we first develop Sourcerer, an infrastructure for the automated crawling, parsing, fingerprinting, and database storage of open source software on an Internet-scale. In one experiment, we gather 4,632 Java projects from SourceForge and Apache totaling over 38 million lines of code from 9,250 developers. Simple statistical analyses of the data first reveal robust power-law behavior for package, method call, and lexical containment distributions. We then develop and apply unsupervised,
  • U
    A Study of Ranking Schemes in Internet-Scale Code Search
    UCI ISR Technical Report UCIISR
    Jan 2007
    Author: Sushil Bajracharya, Trung Ngo, Erik Linstead, Paul Rigor, Yimeng Dou, Pierre Baldi, Cristina Lopes The large availability of source code on the Internet is enabling the emergence of specialized search engines that retrieve source code in response toa query. The ability to perform search at this scale amplifies some of the problems that also exist when search is performed at single-project level. Specifically, the number of hits can be several orders of magnitude higher, and the variety of conventions much broader. Finding information is only the first step of a search engine. In the case of source code, a method as simple as ‘grep’ will yield results. The second, and more difficult, step is to present the results using some measure of r
  • I
    Unit-Testing Aspectual Behavior.
    In proc of Workshop on Testing AspectOriented Programs WTAOP held in conjunction with the th International Conference on AspectOriented Software Development AOSD
    Jan 2005
    In the Java Aspect Markup Language (JAML), aspects are represented using two kinds of modules: a) regular java classes, encapsulating aspectual behavior; and b) XML binders, defining aspectual compositions. Besides leveraging the abundance of software engineering tools available for Java and XML, this approach for aspect-oriented programming also provides opportunities for testing aspects as independent units. In this position paper, JamlUnit, an extension of JUnit, is proposed as a framework for performing unit testing of aspects written in JAML. More specifically, this paper focus on testing aspectual behavior, i.e. behavior implemented in pieces of advice. JamlUnit uses mock objects that emulate execution context (join point) information
  • I
    The Aspect Oriented Markup Language and Its Support of Aspect Plugins
    ISR Technical Report UCIISR
    Jan 2004
    We describe the Aspect Markup Language (AML), an XML-based AOP language for programming aspects. AML separates the binding instructions, written in XML, from the executable aspect code, written in a regular programming language. This separation by itself has some advantages, namely for testing. But the main goal of AML is to provide a highly extensible AOP platform, with which programmers can easily define their own constructs using well-known plugin techniques. This novel feature enables the development of AOP toolkits that target domain-specific crosscutting concerns.
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