Lead Game Designer of Planet51online.com
Zed
Mar 2008 - May 2010 (2 years 3 months)
Create, maintain and coordinate game design documentation.
Design all game features within technical, aesthetic and target audience driven constraints. Ensure game design integrity and consistency throughout the entire project.
Participate in the design of the interface and usability analysis.
Manage critiques and suggestions to the game design and conduct these with clear and consistent direction to the Design team.
Collaborate with the lead artist and the lead programmer to ensure the game meets all the requirements on their side. Improve existing production processes and design new ones when needed.
Help testing and balancing the game, providing design solutions when necessary.